This blade is akin to a dagger affixed to the wielder's arm that can be extended or retracted by moving their wrist.
This item is directly attached to your arm. You cannot be disarmed of it while you aren't incapacitated. Your hand is free while this is equipped.
Your hand must be empty in order to attack with it. You cannot use a shield in the same arm as this weapon.
You have advantage on Dexterity (Sleight of Hand) checks to conceal this weapon.
When you make an attack against a creature with the wristblade, you can attempt to pass by discreetly. Make a Dexterity (Stealth) check or Dexterity (Sleight of Hand) check (your choice) contested by the passive Perception of all creatures that can see you. If you succeed, no one notices you attacked that creature.
This does not silence your target. If they are not reduced to 0 hit points or otherwise silenced, they will respond to your attack as normal. You make the check with a -10 penalty, and the target automatically notices you attacked them.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Advantage: Sleight of Hand, Damage, Combat, Deception, Finesse, Light, Thrown, Nick
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