The player the wields this greatsword has a +3 bonus to attack and damage rolls made with this magic weapon. On a hit, the weapon deals an additional 2d8 radiant damage on a hit. If the creature the player has hit is draconic in nature, the blade deals another 2d8 radiant damage (maximum 4d8) to that creature.
Wyrmslayer grants a player greater prowess in combat. The Player can make an extra attack as bonus action a number of times per day equal to the number of charges you have available. The blade has 4 charges that reset after a long rest.
Once per day, a player attuned to Wyrmslayer can cast fly upon themselves.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Damage: Radiant, You can make an extra attack as bonus action a number of times per day equal to the number of charges you have available., Damage, Combat, Heavy, Two-Handed, Graze
Comments