Weapon (revolver), artifact (requires attunement by a Gunslinger )

Dormant-Once per short rest this weapon can create a aura(range 10ft) that heals for 2d6 plus CON. Lasts for 30 seconds

Exalted-While paired with any other revolver this weapon grants a +1 to AC and deals an extra 1d6 poison damage

Awakened-When this weapon is paired with Thorn aura healing is increased to 4d8 a round and radius is increased to 20ft

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Gunslinger , Range, Ammunition (Firearms), Reload, Sap

Wade20153627

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