Weapon (dagger), uncommon (requires attunement by a Requires (1) hour to attune to this item)

A Xinger is a smooth discus (like a frisbee) that has a honed, but not sharp edge, giving it slashing capabilities when thrown, but has no true edge making it easy to handle. Typically carried on the waist in a sheath or carrier of sorts and easily readied for a quick throw.

Similar in fashion to the Chakram, a Xinger is a versatile short ranged weapon. Enchanted with a Return spell, each attack from the Xinger takes one action, but returns to you at the end of your attack. Each Xinger has a +1 to hit and a throw range of 30/60 feet, doing 1d6 slashing + 1d4 bludgeoning in addition to any ability modifiers, feats or powers.

A Xinger may be treated as a Finesse Weapon like a dagger or dart.

Ricochet Feature - (only applicable if the wielder has Advanced Sniper, Precision Shot, Sharp Shooter, or similar feat) If there are multiple targets within 10 feet of one another the Xinger can ricochet off an additional target, so long as the target falls within the ranged path. Ricochet shots can be used to hit a target behind full cover and around a corner, and ignores half/full cover.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Requires (1) hour to attune to this item, Finesse, Light, Thrown, Nick

KangStew

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