Weapon (battleaxe), rare (requires attunement by a Has to be held while raging and once drawn can not swap weapons or drop it.)

Battleaxe made from a Wyvern bone and Druid symbols carved into the handle. The tail of the Wyvern is wrapped around the handle as well with the stinger hanging. Once rage is activated the Wyvern tail uncoils and drops and the axe absorbs some of the wild magic from the surge. Effect is dependent on the wild magic surge. 
1-1d6 psychic damage. 2-1d6 thunder damage. 3-1d6 force damage. 4-Axe gains +2 to hit and +2 to damage. 5-Target makes a str save or be restrained. 6-Target makes a str save or be knocked prone. 7-1d6 shadow damage. 8-1d6 radiant damage

 

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Has to be held while raging and once drawn can not swap weapons or drop it., Versatile, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
5/27/2021 2:10:28 AM
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RobVig

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