Weapon (warhammer), legendary (requires attunement by a Weapon (warhammer), legendary (requires attunement by a creature that worships a god of the sea))

You gain a +3 bonus to attack and damage rolls made with this magic weapon. If you score a critical hit with it, the target takes extra necrotic damage equal to half its hit point maximum.

The weapon also functions as a trident of fish command and a weapon of warning. It can confer the benefit of a cap of water breathing while you hold it, and you can use it as a cube of force by choosing the effect, instead of pressing cube sides to select it.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Weapon (warhammer), legendary (requires attunement by a creature that worships a god of the sea), Damage, Combat, Versatile, Push

Item Tags: Damage Combat

Pter

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