You have a +1 bonus to attack and damage rolls made with this magic weapon.
Extending Chain. Upon pushing the button on the handle of the flail, the chain extends to 20 feet, providing the ability to be "thrown." Releasing the switch reels it back in to it's normal length.
Containing Chamber. The ball part of the flail can be opened to allow space for a vial containing a liquid. This vial splashes on the first attack roll that hits.
Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage, Combat, Sap
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