A small, ancient bottle containing cheap acidic booze.
Once a creature drinks from a bottle of Viper, their stomach immediately begins to corrode and their flesh oozes vibrantly colored goop. Eventually, this polychromatic display of gratuitous and utterly disgusting, horrific body melting ends with the victim dissolving into a rainbow puddle or exploding in a burst of dermal fireworks.
Requires a successful Charisma Ability Check followed by a successful Deception Skill Check or Persuasion Skill Check.
Success: Target violently, yet spectacularly, melts . Player now has Disadvantage: Charisma Ability Checks and +1 Bonus: Intimidation for 1 hour.
Failure: Player is embarrassed for 2d6 minutes.
(Requires DM approval before use. DCs will vary and are set by DM depending on target.)
Notes: Damage, Cursed
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