Staff, rare (requires attunement by a Cleric)

This staff can be used to create protecting sphere. The sphere moves with staff and has a radius of 20ft. Shimering golden sparks apear on the surface of sphere warning anyone who can see it. The sphere also generates 15ft of bright light and 15ft of dim light.

- Any creature hostile to you is pushed away on the border and can't enter the area protected by the sphere. If the creature tries to use teleportation or interplanar travel to get inside it must first succeed on DC 18 Intelligence saving throw.

- Hostile creatures have disadvantage on attack rolls against targets within the sphere.

- Targets withing the sphere cannot be charmed, frightened or possessed by outside creatures.

- Whenever a friendly creature is subjected to healing effect (potion or spell) it regains addtional number of hp equal to your Wisdom modifier.

This effect lasts for an hour and can't be used again until blessed by a priest in a church or temple.

Notes: Cleric, Healing

Previous Versions

Name Date Modified Views Adds Version Actions
8/17/2021 9:19:04 PM
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8/17/2021 9:21:02 PM
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8/17/2021 9:27:56 PM
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Coming Soon

Item Tags: Healing

JimBattleMage

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