Weapon (greatsword), legendary (requires attunement by a You attune yourself to the might of Zaros, the Empty God.)

You have a +3 bonus to attack and damage rolls made with this magic weapon. This weapon has 3 charges and you gain them all back at dawn.

It takes a bonus action to expend 1 charge to summon a 15ft in diameter Blackhole from inside the sword that is centered on you. The Blackhole lasts for 1 minute. While you are in the Blackhole, you'll gain an additional 3d6 slashing damage to all your melee weapon attacks that use strength.

You can use a bonus action to expend 1 charge to do 1 of the following:

  • Have the Blackhole follow you, as long as you have some surface beneath your feet.
  • Grant allies within the Blackhole an additional 1d6 to their melee weapon attacks that use strength.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, You attune yourself to the might of Zaros, the Empty God., Damage, Combat, Heavy, Two-Handed, Graze

Previous Versions

Name Date Modified Views Adds Version Actions
8/28/2021 6:01:00 PM
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Item Tags: Damage Combat

Nordein

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