Description: A normal looking quarterstaff.
Reach: The Wholestaff can reach up to a max of 15 ft, and a minimum of 5 ft., dependent on its size.
Size: The user can use a Bonus Action to grow or shrink, and/or make the staff flexible or inflexible. The staff can grow up to 10 ft max, or 1 ft min. The staff can bend up to 90 deg.
Destruction:
- Hard Str. Check
- 400 lbs of pressure
- 3 Medium Creatures, 6 Small Creatures, or 1 Large Creature's weight.
Stats:
+10 Reach (Maximum, dependent on current size of staff)
Damage:
1d6 Bludgeoning Damage, 1d6 Force Damage on hit.
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage: Bludgeoning, Damage: Force, Weapon Property: Reach, Utility, Combat, Versatile, Topple
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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12/4/2018 8:23:52 PM
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24
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1
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Coming Soon
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