The ultimate sword crafted with Insomnian technology. It absorbs the elemental powers of defeated foes. Its blade is alloyed a metallic blue, with its engine finished in gold and its internal crystal components glowing red.
You have a +3 bonus to attack and damage rolls made with this magic weapon.
This magical weapon has the following features:
- A Better Engine Blade. This magic weapon gains the finesse property and can be wielded in one hand, but you must have your other hand free.
- Elemental Absorption. When you reduce a creature to 0 hit points with this weapon, you can absorb some of their residual energy which is then transferred into the next successful melee attack. When you reduce a creature to 0 hit points, roll a d8 and consult the table below (an elemental creature would grant their elemental bonus automatically e.g. Fire Elemental would imbue to the weapon with fire):
Result Element 1 Your next successful melee attack deals an additional 2d6 fire damage. 2 Your next successful melee attack deals an additional 2d6 cold damage. 3 Your next successful melee attack deals an additional 2d6 lightning damage. 4 Your next successful melee attack deals an additional 2d6 acid damage. 5 Your next successful melee attack deals an additional 2d6 thunder damage. 6 Your next successful melee attack deals an additional 2d6 necrotic damage. 7 Your next successful melee attack deals an additional 2d6 radiant damage. 8 Your next successful melee attack deals an additional 2d6 force damage.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Weapon Property: Finesse, Damage: Fire, Damage: Cold, Damage: Lightning, Damage: Acid, Damage: Thunder, Damage: Necrotic, Damage: Radiant, Damage: Force, Damage, Combat, Heavy, Two-Handed, Graze
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