You have a +1 bonus to attack and damage rolls made with this magic weapon. When you deal damage with the dagger as part of your action, you may attempt to pickpocket your target with your bonus action, with a +1 bonus to your roll.
Allows use of both hands as if they're free.
Requires a bonus action to equip/unequip.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Rogue class level 3+ requirement to use., Damage, Combat, Finesse, Light, Thrown, Nick
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