Weapon (dagger), uncommon (requires attunement by a sorcerer)

This sacrificial knife appears as a shard of black void encrusted in a blade of thick white rime that never melts and doesn't harm an attuned creature. 

When used as a dagger, it deals cold damage instead of piercing.

When used as an arcane focus by an attuned sorcerer, it grants +1 to their sorcerer Spell Save DC. In addition, when the sorcerer casts a spell that deals fire or radiant damage, it instead deals cold or necrotic damage, respectively.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Spell Save DC, Replace Damage Type: Cold, sorcerer, Finesse, Light, Thrown, Nick

Silber_Fuchsin

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