Weapon (scimitar), very rare (requires attunement)

This scimitar looks to have a thick brass handguard, and its blade seems to look wispy... 

You gain +1 to attack and damage rolls you make with this magic scimitar. 

This scimitar has 5 charges. When you move, you can choose to expend a charge and fly up to 60 ft. in the form of a wispy, gaseous cloud of vapor. Until you stop moving, you have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks while in your vapor form. As an action, you can expend all 5 charges to instead cast the Wind Walk spell on yourself, requiring no material components.

The scimitar regains any expended charges after a long rest.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Damage, Buff, Movement, Combat, Shapechanging, Finesse, Light, Nick

Item Tags: Damage Buff Movement Combat Shapechanging

Someguythatplays

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