Staff, rare (requires attunement by a spellcaster that knows at least one spell that restores hit points)
This staff has 5 charges. While holding it, you can use an action to expend 1 of its charges. When you do this, a creature that is adjacent to you regains a number of hit points equal to 10d6 + your spellcasting ability modifier.
When you expend the last charge, the large blue speherical gem atop the staff cracks in a flash of light, rendering the staff useless.
Notes: spellcaster that knows at least one spell that restores hit points, Healing
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