Weapon (longsword), artifact (requires attunement)

After 10 millennia the Red Sun reaches humanities final bastion finally ready to fulfil it's purpose, and it's edge seeks blood with a hunger more powerful than ever before.

  • You have a +1 bonus to hit and to damage with this weapon
  • Any time you slay an enemy, you gain 2d6 temporary hit points
  • While wielding Zenith you have resistance to fire damage
  • When a creature within 60ft attacks you, you can expend your reaction to cast Hellish Rebuke at 3rd level. Charisma is your spellcasting ability for this spell.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Temporary Hit Points, Bonus: Magic, Resistance: Fire, Damage, Buff, Combat, Versatile, Sap

Item Tags: Damage Buff Combat

Gra1n

Comments

Posts Quoted:
Reply
Clear All Quotes