Wondrous Item, very rare (requires attunement by a Bard)
A zither, made from the wood of Auntie Cypress, who died in my arms while I tried to rescue her.
- A creature that attempts to play the instrument without being attuned to it takes 4d4 psychic damage.
- You can use an action to play the instrument and cast one of its spells: fly, invisibility, levitate, protection from evil and good, barkskin, cure wounds, or fog cloud.
- Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument in such a way that, while casting any spell that causes any of its targets to be Charmed on a failed saving throw, you impose disadvantage on the save. This effect applies only if the spell has a somatic or a material component.
Notes: Bard
Previous Versions
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11/7/2021 8:57:14 PM
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