Weapon (dagger), varies (requires attunement by a To attune to this dagger, you must also attune the Yin Dagger at the same time by spending 24 hrs with both of them equipped.)
  • Both daggers must be wielded to be attuned to and in order to receive its full potential. Otherwise, each just act as a basic dagger.
  • When wielding both and attuned:
    • Yin - 1d4 (piercing) + 1d6 radiant dmg
    • Yang - 1d4(priercing) + 1d6 necrotic dmg
  • (Cursed) If the wielder commits a heinous crime it must be balanced by committing a heroic act, or vice versa. The wielder will feel out of sorts if they stray too far to one side without balancing their actions. The associated dagger glows brighter depending on which side of the attunement spectrum the wielder is currently at. It does not glow if he/she is neutrally aligned.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Necrotic, "Constanty striving for equilibrium of mind, body, and spirit", There is an aura about the Yin-Yang daggers..., To attune to this dagger, you must also attune the Yin Dagger at the same time by spending 24 hrs with both of them equipped., Damage, Combat, Cursed, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat Cursed

badrath1478

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