The Yamato is a light-forged katana. It is a legendary sword that was once wielded by the Sun God, Daiorus. The Yamato is far sharper than ordinary blades and is imbued with tremendous holy power. The sword is said to be able to cut through anything, even the very fabric of space and time itself. This ability is shown primarily through the sword's ability to create portals for its wielder and others to travel through. Whenever you attack with this weapon, it deals an extra 1d8 Radiant Damage. The Yamato has 40 Charges. You may use one charge as a part of your "Use an Item" Action to do one of its signature abilities: Misty Slash. Misty Slash is an ability in which the user draws power from the Yamato and swings so fast that Yamato doesn't appear to even leave its sheath. This ability distorts and collapses the space that a creature is inhabiting. This ability has a 15 feet range and deals 1d10 Radiant Damage (You may stack the charges). You may use two charges as a part of your "Use an Item" Action to do one signature ability: Void Step. Harnessing the teleportation powers and portal opening powers of the Yamato, Void Step allows the user to teleport up to 30 feet anywhere instantaneously. You may use 3 charges as a part of your "Use an Item" Action to do one of its signature abilities: Material Restoration. Using the reality mending powers of the Yamato, the user is able to magically attach organic and inorganic materials together. This may be used to reattach body parts together or to fix broken items. You may use 3 charges as a part of your "Use an Item" Action to do one of its signature abilities: Radiating Refraction. The Yamato glows and collapses space into itself. The pressure causes the sword to glow a blinding light within a 40 feet radius. Any creature (except the user) caught within the radius must make a Charisma Saving Throw or become blinded for 1 round. You may use 5 charges as a part of your "Use an Item" Action to do one of its signature abilities: World Render: Falling Heaven. This ability channeled through the Yamato momentarily imbues the user with godly might before they rush and instantly slash time and space in a 20 feet Radius. Those caught inside the radius must make a Dexterity Saving throw or be dealt 12d12 Radiant Damage on a failed roll or half on a successful roll. You may use 6 charges as a part of your "Use an Item" Action to do one of its signature abilities: Hidden Calamity: Origin Slash. Concentrating the divine might of the Yamato onto the blade's edge, the user cuts a junction of space-time apart and creates a portal to a place that they have visited before. This portal is permanent and will not fade away until the user of the Yamato dismisses it.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Radiant, Proficiency: Dexterity Attacks, Bonus: Melee Attacks, Blinded, The Yamato, Requires Attunement by a Paladin, Versatile, Sap