Armor (splint), legendary (requires attunement)

While wearing this armor, you gain a +3 bonus to AC, you are immune to cold damage and advantage on initiative rolls. In addition, while attuned to this armor you can cast the spell ice knife at will with a DC of 19.

Frozen Flourish. As a bonus action, you can create an ice knife, and instead of throwing it you can use it as a rapier, +3, you are proficient in using this rapier even if you don't have proficiency using this kind of weapon. The rapier deals 1d10 magical piercing and it deals an extra 2d6 cold damage per attack. As a reaction when a creature attacks you, you can make this rapier explode in dozen of small knives. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw DC 19 or take 2d6 cold damage.

This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints.

Notes: Bonus: Armor Class, Immunity: Cold, Advantage: Initiative, Str. 15 Required, Stealth Disadvantage

Azurahan

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