While wearing this belt, you gain the following benefits:
Dwarvish. You know Dwarvish.
Friend of Dwarvenkind. You have Advantage on Charisma (Persuasion) checks made to interact with dwarves and duergar.
Toughness. Your Constitution increases by 2, to a maximum of 20.
In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you can grow one, or a thicker beard if you already have one.
If you aren’t a dwarf or duergar, you gain the following additional benefits while wearing the belt:
Darkvision. You have Darkvision with a range of 60 feet.
Resilience. You have Resistance to Poison damage. You also have Advantage on saving throws you make to avoid or end the Poisoned condition.
Notes: Bonus: Constitution Score, Advantage: Persuasion, Advantage: Saving Throws, Resistance: Poison, Set Base: Darkvision, Language: Dwarvish, Buff, Social, Utility, Belt
I feel like it should be a different benefit like dwarves get 10ft of blind sight, and +1 health per level.
To be fair - nothing says the beard is resistant to a razor. All my characters with it save every morning….
This is awesome. I've put this on a troll encounter. The troll now has a large frothy beard and speaks dwarven (although still mostly gibberish). Looking forward to see if the party will loot it or not.
Our Loxodon got this last session. We're pushing for him to be a wooly mammoth
Does it allow non-Dwarf attunement to Whelm?
In 2024, yes.
Curious what would a Cap of Gnomishness that imparta darkvision and gnomish cunning value at? Would it be overpowered?
[strokes beard]