Weapon (dagger), common

This magical item initially appears as a simple playing card with the image of "The Fool" on one side and a playing card pattern on the other.

When placed into a deck of common playing cards The Wild Card transmutes it's pattern and art style to match that of the cards it is placed into.

The card emits a dim magical aura.

As a bonus action while holding The Wild Card, the user can speak it's command word and it instantly transmutes into a slim dagger.

The dagger is considered a magical weapon.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Thrown, Nick

Burningdonkies

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