The belt is durable and has Dwarven runes worked into its design. The belt is created from many forged links that are immensely flexible and magically clasps when the person attuned to it wraps it around their waste. This belt has a yearning to protect and stay in the fight. The belt once attached to an individuals waste, also attaches to the characters psyche. The character can only move away from an individual that has attacked them with a DC 15 Wisdom save (if they fail they lose their movement).
The character also receives the feat Martial Adept with the battle maneuvers Commander's Strike and Distracting strike with two uses. The belt can't be broken, unless special means are taken to destroy it.
Notes: Feat: Martial Adept, Feat: Martial Adept, Requires Attunement, Belt
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