Weapon (boomerang), rare
Bladed Boomerang. Range 40ft to 80ft. 1d6 damage.
If there is a hit. Target must make a Constitution save throw DC 16. If successful nothing happens. If fails, Target is Stunned for 1 round. And all hits are considered Critical Hits during the stun round.
Zoolander Boomerang will return to the user regardless of hit or miss.
The boomerang is a ranged weapon, and any creature proficient with the javelin is also proficient with this weapon.
On a miss, a boomerang returns to the thrower's hand.
Notes: Damage: Piercing, Bonus: Magic, Stunned, Range
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