Apex Predator. While you hold this weapon, you gain darkvision out to an additional 60 ft. and you have advantage on Stealth checks. You gain an additional bonus to attack and damage rolls with this weapon equal to your Dexterity modifier.
Tiger's Claws. This magic greataxe has a number of charges equal to your proficiency modifier and regains all expended charges at dawn. You can spend a charge to send a slash of energy out from the axe heads. Each creature in a 60-foot cone must make a DC15 Dexterity saving throw. A creature takes 4d6 slashing damage on a failed save and is frightened of you until the end of your next turn. A creature that succeeds takes half as much damage and is not frightened.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Sense: Darkvision, Advantage: Stealth, Barbarian, Heavy, Two-Handed, Cleave
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