Weapon (musket), very rare

The Zap Cannon is a powerful weapon, harnessing the power of lighting. A blast of lightning forming a line 120 feet long and 5 feet wide streaks towards your target. Each creature in the line must make a Dexterity saving throw. A creature takes 12d10 lightning damage on a failed save, or half as much damage on a successful one.   Dex+mod+prof

The weapon has 4 charges per day, but has a cooldown time of 2d4 combat rounds.

The lightning ignites flammable objects in the area that aren't being worn or carried.

 

Proficiency with a Musket allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Loading, Range, Two-Handed, Ammunition (Firearms), Slow

Bradt94

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