Weapon (longsword), rare (requires attunement by a spellcaster proficient in nature)

This ironwood longsword grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.

The sword has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the sword loses its properties and becomes a nonmagical longsword.

Spells

You can use an action to expend 1 or more of the sword's charges to cast one of the following spells from it, using your spell save DC:

You can also use an action to cast the pass without trace spell from the sword without using any charges.

As a bonus action you may spend 1 charge and imbue this sword to deal an additional 1 d6 force damage for 1 minute.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Bonus: Spell Attacks, Damage: Force, spellcaster proficient in nature, Versatile, Sap

Previous Versions

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