Armor (shield), rare (requires attunement by a Cursed Magic Sheild, Rare, Requires Attunement)

When a humanoid creature dies within 15ft of you while carrying this shield, you can use your reaction to absorb its spirit. The name of the creature is carved on the shield, for a maximum of 10 names. 

When you take damage while using the shield, you can use a reaction to call forth any number of the spirits named on the shield and reduce the damage by 1d10 +1. Alternatively, you can use the spell speak with dead  to speak to a deceased humanoid.  After using either of these effects, a name disappears from the shield and the spirit is gone. 

Cursed: If the Sheild is out of names and the user dies its spirit is pulled into the shield and is trapped for all eternity.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Cursed Magic Sheild, Rare, Requires Attunement

klemdog

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