You gain a +1 bonus to attack and damage rolls made with this weapon.
The first time you hit with this weapon, each hit will do an additional 1 damage for the next minute. Each hit the axe will grow slightly larger.
After 3 hits, any target within 5 feet of a target you hit will take half of the weapon damage.
After 5 hits you will have your reach increased to 10 feet as well.
Curse. This axe is cursed, and becoming attuned to it extends the curse to you. Killing a creature for the first time attunes this weapon to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. The axe will start talking to you if it becomes thirsty.....
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Melee Weapon Attacks, First Blood, Combat, Cursed, Finesse, Vex
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