Yin: this dagger does 2d4 necrotic damage instead of piercing.
As a bonus action you can throw your dagger at a target and if it hits you instantly teleport to your dagger, otherwise the dagger teleports back to your hand. (This marks them with a Yin counter)
Yang: this dagger does 2d4 radiant damage instead of piercing.
You can use your bonus action to imbue your dagger with light when thrown on hit it deals an extra 1d4 radiant damage and teleports back to your hand on a hit or miss. (This puts a mark of Yang on the target)
Yin Yang combination: Once per dawn
If both users of Yin and Yang agree they both can use their reaction to activate this skill, they switch places and all targets marked with Yin and Yang within 10 feet of each other are pulled together dealing 2d6 force damage for each compleat pairing.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Necrotic, Can either be attuned separately or together., Finesse, Light, Thrown, Nick
Previous Versions
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12/8/2023 5:20:22 AM
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13
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3
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1.0
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Coming Soon
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