You have a +1 bonus to attack and damage rolls made with this magic weapon.
3 Charges.
You may expend one charge of this weapon after hitting with an attack roll.
When you expend a charge, roll a dice of your choice (D4 to D10) Deal that much necrotic damage to yourself, then roll one dice value higher (D4 to D6, D8 to D10 etc). Deal that much necrotic damage to the creature the wielder is attacking.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Nick
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