Weapon (greataxe), legendary (requires attunement by a If attuned, the user has access to the weapons three spells and extra 2d12 damage. )

Yggdrasil’s Axe. 2d12+8 slashing damage. The ax has a modifying blast of energy that adds 1d10 damage to each attack. The ax also holds 3 spell slots, and 3 spells. Yggdrasil’s fury. When the blade slashes, massive amounts of energy shoot up behind the blade, dealing 4d8 damage.(Must be performed during a turn after a turn where an attack occurred.) The target must perform a 15+ dexterity saving throw to only take ⅓ damage. Burning smite, 3d8+1d6 burning damage. Flaming energy gathers around the blade for 1 turn. (Bonus action.) The target must perform a 15+ dexterity saving throw to only take ⅓ damage. Divine smite, 3d8+ 1d10 radiant damage. White energy gathers around the blade for one turn. (Bonus action.) The target must perform a 15+ dexterity saving throw to only take ⅓ damage. 

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: If attuned, the user has access to the weapons three spells and extra 2d12 damage. , Heavy, Two-Handed, Cleave

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