Weapon (dagger), very rare (requires attunement by a slaughtering four innocent souls. )

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Centuries ago, the Dragonlord Estor Arkelander defeated a gygan smith in single combat and forced the cyclops into his service. He demanded that the cyclops forge him a weapon that would drench all the shores of Thylea in blood. The gygan complied, crafting this bronze dagger. Estor anointed the dagger by slaughtering the smith and his family. The weapon is stained deep red along the blade. 

Cursed. This dagger is cursed, and becomes attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the dagger, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one. 

At the beginning of your turn in combat, you must use your actions to attack the nearest creature at least once. If you have multiple possible targets, you attack at random. At the end of your turn in combat, if you did not inflict damage on any creature in the turn, you suffer 1d10 psychic damage. 

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, slaughtering four innocent souls. , Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

Jonas_Wolfe

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