Wondrous Item, rare (requires attunement by a druid, sorcerer, warlock, or wizard)

This wooden staff, which weighs 5 pounds, features a small statuette of an animal on one end, but is otherwise plain. This staff can be used as an arcane spellcasting focus. 

While holding the staff you may cast the Find Familiar spell without paying it's material costs. Instead of a familiar appearing in an unoccupied space near you, the statuette animates and leaps off the staff becoming your familiar. When the familiar drops to 0 hit points, it flies back to the staff, rejoining it and becoming inanimate.  Additionally, when you temporally dismiss your familiar it doesn't disappear into a pocket dimension but rejoins with the staff and is no longer animate. When dismissed in this way you can reanimate the familiar at any time as an action. 

While the statuette is attached to the staff and inanimate you can stand astride it and speak a command word, at which point it then hovers beneath you and can be ridden in the air. It has a flying speed of 50 feet. It can carry up to 400 pounds, but its flying speed becomes 30 feet while carrying over 200 pounds. The staff stops hovering when you land.

You can send the staff to travel alone to a destination within 1 mile of you if you speak the command word, name the location, and are familiar with that place. The staff comes back to you when you speak another command word, provided that the staff is still within 1 mile of you.

Sentience. While it's familiar is attached, a Witch's Staff is a sentient neutral wonderous item with an Intelligence, Wisdom, and Charisma of it's familiar's form. It has hearing and darkvision out to a range of 120 feet.

It cannot speak, but can read, and understand Common. And, while it is within 100 feet of you, you can communicate with it telepathically. While you are attuned to it, the Witch's Staff also understands every language you know.

Personality. A Witch's Staff is generally kind and helpful, but may grow to resent it's master if it is misused. Most Witch's Staves will not hesitate to abandon their wielder and seek out a better one if they feel abused.

Notes: Set: Speed (Flying), druid, sorcerer, warlock, or wizard, Movement, Utility, Exploration, Sentient

Previous Versions

Name Date Modified Views Adds Version Actions
4/26/2022 4:04:14 AM
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Item Tags: Movement Utility Exploration Sentient

AshnEirMk3

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