This ring has 7 charges, and it regains 1d6 expended charges daily at dawn. While wearing the ring, you can use an action to expend its charges to make a ranged spell attack against one creature you can see within 90 feet of you. The ring summons a giant metalic fist to the material plane and makes its attack roll with a +8 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 15 feet away from you.
Alternatively, you can expend 1 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.
If the last charge is used role a d20 and on a 1 the ring loses its magical properties.
Notes: Damage: Force, Damage, Control, Combat, Jewelry
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