You gain a +1 bonus to attack and damage rolls made with this magic weapon.
You can use an action to cause thorns to cover the blade for 1 charge. For the next minute, all damage dealt by this weapon adds bleed damage. The dagger can't be used this way again until the next dawn.
Charges: 1
Bleed: The target creature takes half of the damage dealt at the beginning of the target creature's next turn.
Dragonmarked Curse: You can not be unattuned from this item.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, As you touch the weapon it is permanently attuned to you., Damage, Combat, Finesse, Light, Thrown, Nick
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