Weapon (greatsword), artifact (requires attunement by a dragonborn, genasi, human, dwarf, lizardfolk, or a goliath)

You have a +3 bonus to attack and damage rolls made with this magic weapon.

While attuned, you are resistant to Thunder and Lightning damage.

Whirlwind (Recharge 5–6). While attuned, you may use your action to force each creature within 5 feet of you to make a DC 20 Strength saving throw. On a failure, a target takes 3d8 + 4 bludgeoning damage and is flung up 20 feet away from you in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 1d6 bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 18 Dexterity saving throw or take the same damage and be knocked prone. If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone.

While attuned, you may cast Thunderclap at will.

The sword has 5 charges. You may cast the following spells by expending charges equal to the spells level. Thunderwave, Gust of Wind, and Lightning Bolt.The sword regains all expended charges each day at dawn.

If you would be dealt Thunder or Lightning damage, you may use your reaction to have the sword gain charges equal to your Dexterity modifier, minimum of 1, to a maximum of five charges. Once you use this feature you cannot use it again until you complete a long rest.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Resistance: Thunder, Resistance: Lightning, dragonborn, genasi, human, dwarf, lizardfolk, or a goliath, Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

Cpt_Marth

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