Weapon (scimitar), legendary (requires attunement by a Requires Web)

This blade has a very special magical ability, allowing it to change into any other base melee weapon as a bonus action, and being able to copy other magical blades base form, taking on their shape and damage but none of their magical abilities. If you activate this ability during a swing into a 2 handed weapon it deals an additional 2d6 damage.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Requires Web, Finesse, Light, Nick

Entity_of_the_Shadow

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