An animated, fully metallic arrow created from an immemorial metal known as Yaka. This material is magically, sonicly reactive to specific frequencies created by whistling of the attuned creature and can penetrate nearly all armour. The Yaka Arrow also contains a gravitation crystal contained at the back end, allowing it levitate effortlessly and move at high velocities.
Appears as a long copper coloured arrow, with a long square based pyramid tip with a glowing red band at the base, a connecting rod. With a somewhat flared rear section with 3 glowing red windows around the shaft with the metal fins in between the windows, the end section core extend and has a recessed, glowing red end with a cone extending like an aerospike. When moving has a jagged red, glowing trail that follows it path with spiraling lighter and fainter identical trails coming from the bottom corners of the tip.
Can be activated with a bonus action. Can move up to 40ft(+10ft per action added)and can turn s much as necessary or pierce through walls per use and makes an attack each time it moves through a target. Attack: Melee Weapon. +2 to hit, 1d8+2 magic, piercing damage, Reduces AC by 18 (Cannot go below 0 AC).
Can also fly back to the wielders hand for retrieval (If disengaging combat can move all the way back to the wielder, but will not make attacks on the way).
Can also slow the descent of the wielder, preventing fall damage if activated, can support upto 100 pounds before falling.
Proficiency with a Dart allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: By Anyone, Damage, Combat, Finesse, Thrown, Vex
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