A quarterstaff of unknown origins. It is said to extend at its wielder's command. The last known wielder was said to conquer a kingdom using this weapon alone.
"Nothing is difficult until you think of it as difficult."
The Quarterstaff has the following magical properties:
- When using a ranged weapon, the user will have a disadvantage on the attack.
- The user gains a +2 to attack and damage rolls. and a +1 to spell saves DC
- It has magical properties that the user can activate:
Our Tiny Hut
Users can hide inside a magical space imbued in the quarterstaff. The user is the only one that can enter the staff unless Wukong permits another being to enter his hut.
Extend
The quarterstaff can be extended in accordance with the user's level: Level 1: 30ft, level 5: 50ft, and level 10: 100ft. The damage of the quarterstaff decreases by 3 the farther it is being used to attack from its original reach.
Change!
You can transform into the last creature you have killed using this staff. Keep your stats. You will return to your normal form when you attack or get hit.
Crushing Blow (Gains Access level 3)(1 Ki Point)
-You hit the ground dealing 1d10+proficiency bonus. with a range of (30 ft) (Increases 5th level(50ft), 10th level (120ft))
Enemies hit need to roll a Dex saving throw vs. your DC modifier or they will get knocked prone.
Who's Who?(Gains Access level 5)(2Charges)(Restricted to combat only)
The staff creates a clone of the user to help them during battle. The clones will only do an action if the user uses their bonus action to command them to do something.
The clones will act after your turn. The clones cannot use the skills of the wielder, has an AC of 10, and will vanish after being hit once. Their attacks will only deal 1d4 damage per hit.
(Damage increases at 10th level 1d6, 14th level 1d8, 17th level 1d10)
(Clones increases at 6th level 2 clones, 10th level, 3 clones, 14th level 4 clones)
The Golden Wind (Gain access at level 8)(1 charge)
The user summons a golden-colored nimbus cloud that serves as a way of transportation. The cloud obeys spoken commands of anyone riding it, but can also be controlled by shifting your body weight while you ride it. It has a flying speed of 120 feet and it is big enough to hold two Medium creatures, three Small creatures, or four Tiny ones. A creature must be of a good alignment to ride the cloud, otherwise, the creature will pass through as a nimbus as if it was a normal body of smoke or fog. Any attack roll done to it will instantly destroy it, and the user must wait at least a week for Wukong to create another one.
Super Saiyajin (Gains Access level 10)(1Charge)(lasts for 10 mins)
The user transforms into a being close to the great monkey king. Their hair (or the equivalent of a hair if not human) turns golden and they emit a golden aura surrounding them. The user will gain 1 point of exhaustion after the duration of their Super Saiyajin ends.
They gain the following benefits during Super Saiyajin:
- Gain +1AC, +30ft movement, and additional +2on attack rolls
- Gain advantage on attack rolls
- Damage rolls instantly crits
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Give a drop of blood, Damage, Utility, Sentient, Versatile, Topple
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