You have a +1 bonus to attack and damage rolls made with this magic weapon.
Seeking Bullet (3/daily): When an attack roll is no more than 5 under an enemy's AC the wielder can choose to reroll the attack. The wielder must take the second throw and seeking bullet cannot be use more than once in the same turn.
Scatter Shot: When at close range X Caliber will alter the shot removing disadvantage from shots made within melee range.
At Level 5
Magical Bullet- Additional damage can be added to every shot made by X Caliber. The wielder rolls a d6 to determine the damage cast at 1d6.
Storm Bullet-Lightning
Hell's Fire- Fire
Venom Bullet- Poison
Holy Bullet- Radiant
Bludgeoning Bullet- Bludgeoning
Shadow Bullet-Psychic
At Level 10
Magical Bullet V2- Additional damage can be added to every shot made by X Caliber. The wielder rolls a d6 to determine the damage cast at 2d6.
Burst Stream Fire (1/day)- The wielder can activate this ability and is able to rapid fire, dealing attack damage at all enemies within a 60ft cone. Rolls of 19 are also considered Critical.
At Level 15
Magical Bullet V3- Additional damage can be added to every shot made by X Caliber. The wielder rolls a d6 to determine the damage cast at 3d6. The
wielder can split the rolls to deal different damage.
Atomic Shot- A shot that can be aimed within 60ft results in a 30ft radius. Any creature within this radius must make a Dex save of 18. A creature takes 5d8 fire damage and 5d8 force damage on a failed save or half damage on a success save.
Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Proficiency: Firearms, Damage: Piercing, Bonus: Magic, Owner must have equipped for 1 day and be minimum of level 5 to activate, Loading, Range, Ammunition (Firearms), Vex
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