The wicked edge of this serrated greataxe is permanently coated in dried blood.
This greataxe has a +1 bonus to attack and damage rolls. Also, while you are raging, your attacks with this weapon deal an extra 2d6 necrotic damage, and the target’s maximum hit points are decreased in equal amount to the necrotic damage dealt. The target’s hit point maximum does not return to normal until it finishes a long rest or its grievous wounds are soothed by a greater restoration spell.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Necrotic, Heavy, Two-Handed, Cleave
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