Armor (shield), rare (requires attunement)

**Major** Elemental Resistance - You have resistance to fire damage while you wear this armor.
**Major** Reinforced 2 - While holding this shield, you have a +2 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.

**Minor** Gorgon - If you move at least 20 feet straight toward a creature and then hit it with a melee attack on the same turn, the target takes an extra 2d8 bludgeoning damage. If the target is a creature, it must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier) or be knocked prone. You can't gain the bonuses of this enchantment against the same target more than once in a turn.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Resistance: Fire, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Combat, Warding

Item Tags: Combat Warding

BigEZ66

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