You have a +1 bonus to attack and damage rolls made with this weapon.
While attuned to this weapon, you can make a ranged weapon attack, slightly drawing the sword out of its sheathe to summon a flurry of magical slashes against a target up to 30 feet away. This attack's rolls and damage are the same as a melee attack would be with this weapon. For each successful attack made in this manner you may add one Judgement counter to Yamato.
While attuned to this weapon, once per short rest, you can expend all of your Judgement counters to do a Judgement Cut End. All targets in a 50 foot radius from you must succeed on a DC 15 (+the amount of Judgement Counters you had prior to this attack) Dexterity saving throw. On a failure, the target takes 1d10 damage times the amount of Judgement Counters you had prior to this attack and become stunned until the end of your next turn. On a success, they take half as much damage and are not stunned.
While attuned to this weapon, you may not make melee or ranged weapon attacks with any weapon other than Yamato.
After a Judgement Cut End, for the next turn, you become vulnerable to all damage and all attacks made on you automatically hit. Furthermore, any attack dealing more than half of your health in this state instantly kills you.
All attacks made with this weapon are magical for the purposes of overcoming resistance.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage, Combat, Versatile, Sap
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