Weapon (warhammer), artifact (requires attunement by a by a willful soul)
Proficient:--
Attack Type: Melee
Reach: 5ft.
Damage: 1d8 (uncharged), 2d10 (charged)
Damage Type: Bludgeoning
Weight: 4lb.
Cost:--
Properties: Two-handed, Special, Finesse

 

Two powerful gauntlets used by EDEN type soldiers, its form is meticulously designed to support both strength and speed of the soldier's strikes, it additionally supports the usage and fabrication of energy cells (details listed below). EDEN type soldiers are the most recent and strongest class of fighters designed by ????????? ????. to resolve any and all disputes past the point of diplomacy. Although they lack any long and mid range attacks, they're incredible speed and close range combat can compensate that matter entirely. 

  • The gauntlets count as two weapons, meaning that the wielder is dual-wielding them at all times, they cannot be forcefully taken off and can only be removed by choice, the gauntlets can also be used as prosthetics if the wearer is missing any of his arms.
  • The gauntlets provide the user a surge of power and agility, giving 2+ to Dexterity and Strength without exceeding the maximum of 20.
  • You gain a +3 bonus to attack and damage rolls made with this magic weapon.

 

Fueled for war. The gauntlets can be charged by an energy cell, adding 30 minutes worth of charge, scoring a critical hit with the gauntlets grants the wielder 2 energy cells. The cell cannot be replaced in combat and must be replaced after, however you can also choose to pause the usage of the energy cell after combat, turning them back to the uncharged state, you may un-pause the energy cell usage at any time. The charged state of the gauntlets provide it additional damage and 2 different abilities, each ability can only be used once per combat:

Chain lightning: As a bonus action, you imbue the gauntlets with a shocking touch, upon attacking with these gauntlets, any strike will deal an additional 2d5 lightning damage to the target and will chain the damage to any creature within 5ft of them excluding yourself, the lightning continues to chain for up to a maximum of 4 creatures.

Nuclear strike: As a bonus action, you imbue the gauntlets with an radioactive touch, the next attacks with these gauntlets will count as one attack deal an additional 6d6 fire damage, increasing by 1d6 for every attack per action that the wielder can commit, afterwards, the target takes 2d8 necrotic damage until they make a DC 22 Constitution saving throw.

 

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: by a willful soul, Versatile, Push

EisofSpades

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