You have a +2 bonus to attack and damage rolls made with this magic weapon.
On a hit, the weapon deal (3d6) poison damage & (3d6) necrotic damage
A creature hit with this weapon must succeed a DC 15 Constitution Saving Throw or become poisoned
Attunement with this weapon grants Spore Kissed
Spore Kissed.
This creature is immune to the charmed and frightened conditions. In addition, if it is reduced to 0 hit points, each creature within 10 feet of it takes poison damage equal to its number of Hit Dice.
Proficiency with a Sickle allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Necrotic, Damage: Poison, Immunity: Charmed, Immunity: Frightened, Damage, Combat, Light, Nick
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