You have a +3 bonus to attack and damage rolls made with this magic weapon.
If this weapon leaves your grasp, at the end of your turn, it vanishes and returns to your grasp.
This weapon can cut through a person's physical and ethereal body; if a being is killed with this weapon, they cannot be revived (with the exceptions of things like gods, of course).
This weapon is sentient; speak to your DM about what kind of personality this weapon will have for you and how that personality manifests.
This weapon has five charges that reset at the end of the week; during the week, the wielder can expend one of these charges to transfer all of this weapon's properties to another weapon.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, person, Damage, Combat, Heavy, Two-Handed, Graze
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