Weapon (greatsword), legendary

Wyrmsbane is a two-handed sword +2 for most normal situations. When used against Dragons and Draconians, however, it inflicts double damage. Against Black Dragons and Sea Dragons, it inflicts triple its usual damage.
The sword does not become stuck in the statue when a Baaz draconian dies and petrifies.
Wyrmsbane can also locate objects three times per day. If the user desires to find something that he knows well, and the object is within 18", the DM should steer him in the right direction.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Melee Weapon Attack: Slashing, Melee Weapon Attack: Slashing, Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

AsbelMcTalisker

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