Weapon (longsword), unknown rarity (requires attunement by a specific individual)

Hidden in a Vault of an old, abandoned Ruin full of traps and dangers, in a Cave, that's where Zuno had been left behind and abandoned by her former wielder. Though since then so much time has passed that she doesn't remember the reason but she still resents them for leaving her.

Zuno is a sentient magic weapon that allows only those who she deems worthy to attune to and wield her. Starting at 5th level you gain a +1 bonus to attack and damage rolls made with this weapon. This bonus increases to +2 at 12th and to +3 at 16th level.

Zuno can float and has a flying speed of 30 feet.

You can communicate telepathically with her as she is within the same plane of existence.

Protector

Starting at 12th level, Zuno can choose to either cast Haste or Hex. She keeps concentration on these spells so that you don't have to. This feature can only be used three times per day.

Sentience

Zuno is a sentient weapon of chaotic good alignment with an Intelligence of 16, Wisdom of 14 and Charisma of 12. She can see as if she was looking through your eyes.

Personality

Zuno speaks with a somewhat feisty tone, as a Tsundere would. After being discovered by Leon Miller, she changed. She slowly wamred up to him as he was willing to listen and was the first person in ages that wanted to be her friend. She accepted him as her Master, allowing him to attune to and wield her. She has been accompanying him on his Adventures ever since. Though she had to keep quiet at his home as he was living with his Mother. Over countless Quests she slowly started developing strange feelings for him that she couldn't explain nor did she know what they were.

Despite their differences, she swore to herself that she would never betray him.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, specific individual, Versatile, Sap

Previous Versions

Name Date Modified Views Adds Version Actions
8/17/2022 12:54:33 PM
3
0
--
Coming Soon
Julexar

Comments

Posts Quoted:
Reply
Clear All Quotes